Just transferred this from my camera, it’s The Blocky Thing from Dream Life. All to aprorately as I was walking to the cafe to enjoy some AC, i was listening to this, Anime – the philosophy of Japanese animation on The Philosophers Zone [2010 repeat]. Interesting show, and relevant to the sketch by the fact that The Blocky Thing is very much influenced by the films of Hayao Miyazaki.
Getting the 3rd edition of Sequential Pulp together kept me pretty busy running up to TCAF – our special limited print edition of the Canadian comics blog Sequential. It was Available exclusively in the pulp at TCAF 2011.
Unfortuatly there was a small problem with the printing, the dimensions got miscommunicated, and the local intermediary didn’t follow through on requests to see a proof of the printed book so this was not caught before the day of the festival. So the free print edition we presented was a diminished 5.5″x8.5″ mini format zine rather than a full size 8.5″x11″ mag as planed. I was to say the least, disappointed about this. But other than a couple of the cartoonists who’s lettering was made almost illegible most people were pretty cool about it, few seemed to care. But all the same for myself and any one who might be interested, i’ve uploaded a file to magcloud and in a couple of weeks you’ll be able to buy a full sized version of the 32 page magazine at about cost for $6.50 + shipping. In the mean time though it’s also on issuu, so you can enjoy it here/there!
UPDATE: You can read my TCAF reporting on Sequential here now, along with all our other special coverage! It was a pretty great show, but FYI i have lots of prints left and would be glad to sell you some and/or my books!
Well, that clearly didn’t work! Wow, a majority, crap. No wait, better, a majority on about 40% of the vote. Damn we really need to have Preferential voting.
OK, well enough of that, life goes ON! Tomorrow after I run about picking up my last minutes, me and the lady get on the bus and head off to my old home town for the best comic festival of them all, TCAF!
I will not have a new book, but I will have art to sell, be up for doing sketches, and I’ll have a pile of cool new posters–see samples in the slide show BELLOW–-and copies of the best of my published books! Dream Life vol 1, RevolveЯ One, Ghostbusters, Wonder Woman, and Therefore Repent!
This year I’ll be in the TX room, here’s a map of the main floor –>> showing where our space is and a detail shot <<– showing where to find ME, and the all others as well. Going to be fun, my first year at TCAF with the gang, looking forward to it!
SA: Do you think the future of comics lies in digital media? SS: I don’t think it’s the whole future, but I do think it’s a big part of it. The internet proper is a great entry point for new talent to stretch their legs, get feed back, and learn if they care to. And for more experienced creators it’s a good place to prove something publishers are normally wary of taking a risk on, like unconventional and maybe demanding approaches to pacing and plot. And building an initial interest in a project.
Also, I’ve solely promoted my work online as a comic artist and illustrator, since 1998 or so. And I’d say about 80% of my income has come from inquiries via that.
Then with the new incoming ‘App’ market we have something that may well offer a viable alternative to periodicals, and the problems of overhead and distribution the direct market is struggling with. It’s got a built in monetary stream so that solves that issue, and the new tablets, e-readers and net-books offer an increasingly comfortable reading form factor. Too early to say anything definitive about it but it’s looking pretty viable. Any problems with it I see are more questions of execution and problem solving, than innate obstacles. —>
And as editor at carte blanche I have a shop talk blog post today, catching non-comics readers up with the evolution of the medium over the last 10 years, and adressing the nomenclature of comics, sequential art, graphic novels and graphic fiction.
What I still think of as comics has been going through a time of great change and growth.
When I decided to dedicate most of my time to making them in high school, it was in part because I was being kicked out, and comics were something you didn’t need a degree in. In truth, there were no degrees to be had in comics. If you wanted to learn more about the medium, you studied art, writing, and film, and extrapolated from these different media. If you achieved a professional level of skill there was little worry about competition; I landed my first paying jobs at Marvel after just one serious attempt to get work in the early 1990s.
While I was developing my own skills out on the edges of the scene in the late 1980s, the then lone journal of comics, inventively titled The Comics Journal, called for our bastard medium to be taken seriously by critics, and urged creators to take what they did seriously in order to bring the standards of their work up to where they might merit that attention. —>
To answer one critique/question, “Sometimes, though, his focus on the imagery can be detrimental. I felt key details (like character names) were unnecessarily banished to the margins of the blog post. Shouldn’t this information be incorporated in the comic somehow?” – Yes, it just has not happened yet.
This is a totally fair point. As a web comic with one page a week going up, the pacing is slow enough i felt it was a good idea to add some notes. But the story was plotted for a book, where you would get to later pages where people address each other by name in a natural context as fast as you feel inclined to read the pages. It crossed my mind this could be a problem online, but I didn’t want to add cheats to the art itself, hence the notes.
I’d also say it’s actually a very story intense comic but the way i’m building it up, and with what has been posted so far, i can totally see how it would seem the story is secondary at this stage. Hopefully El Santo stays tuned long enough to see it come together. Muchas gracias for the attention Señor!
For some great tips on where to find the best comics on the web go check out his site.
Word’s out so i can squeak now, Dream Life is amongst the web comics nominated this year for the joe shuster awards!
Got some tough competition, but makes it all the more of a complement. The awards will be given this year at a public ceremony in Calgary, Alberta on the evening of Saturday, June 18th, 2011 at the Calgary Comic & Entertainment Expo which takes place June 17-19, 2011. Haven’t worked out if i can make it to the event, will be looking into it over the next while. Be nice, got a lot i’d like to do this summer, going to have to find someway to pay for it all. Here bellow is the Outstanding Web Comics Creator list of nominees, quite a few friends in there. Also my friend Kalman got a nod for his lovely cover work, and gentlemen Jeff Lemire who’s been getting a lot of good heat of late, got a few more nominations in a few categories to put under his belt. Check out the full list on the JSA site ici.
Outstanding Web Comics Creator(s) /Créateur(s) Exceptionnel de Bandes Dessinées Web
Got a bit of nice press the last 48 hours, lot of people tweeting up the comics, thanks KarlDwight and Jack to name a few instigators.
Also the guys at Robot 6 have been really supportive of Dream Life for a while now, posted a nice little thing about the start of Act 2 here.
Here’s an interview a did in November last year. Local radio show Les Mystérieux étonnants posted the clip here, I’m part of the longer post. I’ve made a short version highlighting my bit that you can watch here. As usual i’m less than happy with my ham-fisted responses, hard to be as eloquent as i’d like after talking to teen fan boys all day. My voice was pretty blown out by the time Benoit talked to me here. Slurring my words a lot. Also already was starting to feel the nasty con-bug setting in by this time, laid me up for a week after. Ug.
That’s what I get for shaking that 15 year old Rorschach’s hand.
One thing i feel like clarifying is, i’m not exactly against genre, just letting it drive the story. And the rather blatant leave little up to the imagination put it all out there way it’s written in American Comics a lot of the time. Was talking with Ange about this, we watched the new Being Human series shot here in Montreal.
A good theater friend of her’s is in it, Alison Louder, playing Josh the werewolf’s sister. We watched the BBC series pretty avidly, and comparing, the new one is good, i’m liking it though a lot of that is the familiarity, seeing my town on the tube. But you can’t help notice how much faster they are rushing along in the telling. Not taking as long to build up the personalities at all. Spelling things out much more, rather than letting time pass and you just glean things from their happening. More tell, less show than in the original.
This is what seems to happen in most Genre fiction this side of the Atlantic. Probably elsewhere too, but something that makes most of the good BBC stuff good, is their knack for not doing that as much.
And it’s avoiding that i’m most keen on with Dream Life. I want this story to play out, not be spelled out. You know? Anywho, watch the interview.
And last but not least of all, i recently started putting on an editors cap for chores at carte blanche. As such it’s my duty to inform all doodlers, The next Bi-annual deadline for submissions of graphic fiction to be published in the spring 2011 – 13th edition – of carte blanche is March 15th! You have 53 days to submit!
This is the first of a two parter, Kevin tells me the second will go up in the new year. In this part we covered mostly stuff i’m working on now, Dream Life, the rise and fall of it all, etc. We had a rambling talk via google chat, hoping some of the other stuff gets used in part two in the new year….
KD: Dream Life deals extensively with realms of the subconscious, a fact that is reflected in your fluid, shifting, often surreal approach to its art. Where did you pick up this interest in exploring the latent and manifest elements of the human psyche?
SS: It probably had something to do with my upbringing. Carl Jung was a huge interest of my father’s, and to quote one source, he was a ‘legendary acid dealer’, so the whole ‘consciousness-twisting’ thing was a pretty big part of my landscape growing up. My father died when I was really young, and there’s a whole host of ideas that he was really into that I was sort of indoctrinated in before having a chance to be conscious of that. Later in life when I started reading up on this stuff myself, it was kind of weird recognizing the stuff I read from my Dad talking about it when I was a kid.
It’s Christmas eve, and Max is running around getting ready for the holiday family trip!
Forgot to update this the last little bit, thought i’d take care of it now. Dream life is going on a short hiatus for the holiday, going to take a bit of time to make some new pages based on changed to the script i just came up with. So this posting is the last page for 2010! Bellow, i give you the page from the week before! [so as to not spoil the end of act 1]
Took a short brake to recharge the creative batteries with some pencils for Dream Life, see on the right here! >>
This is Lionel, at a lecture – the plan is to use Asemic writing, the chicken scratch of adult text in Peanuts, that morphs to binary.
Also these are some of the nicer frames i recently completed for the short.
Oh yeah, and check this out, some Ghostbusters Fans are starting to make the mark IIZ I designed for Tainted Love, Bellow is Hal, in a shot of one of the best so far that I hear he whipped up last minute for a show. Nice Job, makes me think it would be fun to do this for Halloween this year, if i had the time. There are threads here and here where people are posting their prop build shots. Check it out!
Did some nice pencils
for the next page of Dream Life – 52 – Want to do till 61,
the end of act 1 in the next week or so as pencils,
get tha chunk ready to ink and colour soon as the Busch project wraps.
Also today, just before those
i was getting into a nice groove
drawing roughs/story boards for
the Adolf Busch project.
Here’s some more of that.